PFHL S6 Round 6 jscotty at mwposse

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PFHL S6 Round 6 jscotty at mwposse

Postby greenandgold » Tue Feb 10, 2009 10:46 pm

What happens when superpowered weirdos fight at a gas station?

ROUND 6 SCENARIO: How Not To Be Seen, 600 points
MAP: Hellfire Truck Stop (DC B – Outdoor Map)

LAST DAY FOR PLAY: February 26th

SCENARIO RULES:

1. Both captains roll for initiative. The high roller may choose to deploy first or second. Whoever deploys first chooses the map edge. Whoever deploys second moves first. High roller places 2 heavy objects and 1 light object. Low roller places two light objects and one heavy.

2. The match ends after 10 rounds. Count Victory Points for each Captain to determine the winner, as detailed in the Heroclix Rule Book. If after 10 rounds there is a tie in Victory Points, continue playing for full rounds until one Captain has more Victory Points than the other.

3. A character may use an action to make an attack on a truck, the gas pumps, or the objects. The attack must do a minimum of 3 damage. The attack will automatically hit. Roll one die.

1-2 – you hit but didn’t cause an explosion (no effect)
3-5 – you hit, and caused a normal explosion
6 – you hit and caused a massive explosion

A normal explosion will do three clicks of damage to any character either on or adjacent to the terrain feature.

A massive explosion will do five clicks of damage to any character on or adjacent to the terrain feature, and three clicks of damage to any character two squares from the terrain feature.

Any character on the terrain feature when it explodes is moved to an adjacent clear terrain square as determined by that figures captain.

Normal damage reducing powers apply. Unless targeted for the purposes of causing an explosion, the terrain is considered hindering terrain as normal. After the explosion, it becomes blocking terrain, and any character that ends its movement on it takes 3 clicks of damage.
Justice League: Wonder Woman, The Flash, Green Lantern, Hawkgirl, The Question,Steel,Red TornadoRed ArrowGreen Arrow

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Re: PFHL S6 Round 6 jscotty at mwposse

Postby mwposse » Wed Feb 11, 2009 1:38 am

Just to be clear. If you hit any part of a truck, the entire truck explodes. (Unless you roll a 1 or a 2, then the truck is unscathed and does not turn into blocking terrain).
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby mwposse » Wed Feb 11, 2009 1:53 am

mwposse wrote:Just to be clear. If you hit any part of a truck, the entire truck explodes. (Unless you roll a 1 or a 2, then the truck is unscathed and does not turn into blocking terrain).


Oops, I'm asking this in the rules forum.
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby RogueEffect » Wed Feb 11, 2009 9:07 am

js has submitted a lethal team.
I'm Playing the New Marvel War of Hero's Free Phone game, get bonus free stuff by using my referral code: mpg785792 - and if u need help explaining it - i can reply to PMs.
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby jscotty » Thu Feb 12, 2009 4:37 pm

:D
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby mwposse » Thu Feb 12, 2009 4:45 pm

Still no answers in the rules thread. I have teams made. Just need answers before I officially submit.
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby mwposse » Thu Feb 12, 2009 5:35 pm

OK, I guess that's enough waiting. Let's just roll. My team is in.
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby mwposse » Thu Feb 12, 2009 5:54 pm

Its probably a bad time of day to get approval (everybody's at work) so I'll just post here. Can you just double check before you post yours?


1. V Hyperion w/ Protected 232
2. V Emerald Empress w/ Nova Blast 112
3. Superman Robot w/ Alias 103
4. Chief 63
5. E Johnny Alpha 53
6. V Black Cat 36

599
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby jscotty » Thu Feb 12, 2009 11:25 pm

What I thought I was going to face...

My goal is not let you get me caught in the Nova Blast!!!

Cosmic Space Invaders:
140 Skrull Emperor
12 Contingency Plan
4 Inside Info
127 CT Super Skrull
140 Susan Richards (Skrull)
93 Spider Woman (Skrull)
80 Elektra (Skrull)
596

Theme Team: Skrull

Initiative
[dice]2d6[/dice]
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby mwposse » Fri Feb 13, 2009 12:44 am

Initiative

[dice]2d6[/dice]
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby mwposse » Fri Feb 13, 2009 12:49 am

I need a little clarification.

Who has the Contingency Plan and Inside Information?

Which Susan Richards is it? I don't see one for 140.

Which Spider-Woman is it? I don't see one for 93.

Good luck to you. Man all those Skrulls are going to be pesky...
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby MaD DawG » Fri Feb 13, 2009 2:34 am

Spider-Woman is 79 points and Susan Richards is 120 points. In the E & C they are supposed to go by what their base says, and the above is what they are.
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby jscotty » Fri Feb 13, 2009 8:25 am

Emperor has both feats
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby mwposse » Fri Feb 13, 2009 10:44 am

Sorry to be annoying but a clix can only be assigned 1 feat... otherwise, I think Flash would get drafted even before Superman. :wink:

greenandgold wrote:The latest version of the Playground rules... to be modified, updated, or ignored at the Commish's whim.

Each captain may only own 1 copy of any feat card and each Heroclix may only be assigned 1 Feat card during a match. If a character is given a Feat card, and that character is KO’d, the captain loses that Feat card (but may purchase another).
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby jscotty » Fri Feb 13, 2009 4:49 pm

Ah, true, then i will drop Inside Info and make my total at 592
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby mwposse » Fri Feb 13, 2009 11:35 pm

I have a feeling you are waiting for me, but I'm pretty sure you actually won initiative because of your theme team.
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby jscotty » Sat Feb 14, 2009 12:11 am

Just waiting to see if there was anything else you needed...
:D

I will take the south side

Cosmic Space Invaders
1-Skrull Emperor w/CP X11
2-Super Skrull W11
3-Susan Richards X12
4-Spider Woman W12
5-Electra W13

HO: G16, M16
LO: M21
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby jscotty » Sat Feb 14, 2009 12:11 am

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Re: PFHL S6 Round 6 jscotty at mwposse

Postby mwposse » Sat Feb 14, 2009 2:57 pm

jscotty wrote:Just waiting to see if there was anything else you needed...
:D


Just a ton of missed Skrulls and SS rolls... :wink:

1. V Hyperion w/ Protected A7
2. V Emerald Empress w/ Nova Blast B7
3. Superman Robot w/ Alias A6
4. Chief B6
5. E Johnny Alpha B8
6. V Black Cat B5
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Re: PFHL S6 Round 6 jscotty at mwposse

Postby mwposse » Sat Feb 14, 2009 2:58 pm

Leadership

[dice]1d6[/dice]

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