PFHL Round 7: Badger vs. rjcarpenter

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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby RogueEffect » Mon Jan 28, 2008 10:39 am

Domino to: Q6.
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby RogueEffect » Mon Jan 28, 2008 10:45 am

Just an FYI N11 doesnt make sense - I'm gonna allow it but as far as I can tell I'd have much rathered target N11 and Trigun's daughter with Dagger on my turn since she'd have been in range........

but lets continue on - I'd rather not roll back 2 turns at this point - an early xmas gift for ya :lol:
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby RogueEffect » Mon Jan 28, 2008 10:47 am

badger wrote:Robin pulls his leg back just in time !

(3) Triplicate Girl and Arcade advance to Q9/R10

Grayson's Raiders VS The Carpenters!
Symbol Key
8) = Stealth

Grayson's Raiders
1) R9 E Arcade @
2) Q9 R Triplicate Girl @
3) S9 L Duo Damsel
4) S8 E Mikhalo @ 4!
5) N11 L Trigon's Daughter

Conditionals
*) WCs will go Mystic
*) Any character with stealth or an optional stealth like power will turn it off prior to making a roll or just before they are perplexed by a friendly non- mind controlled character -- (this condition, while still in effect, does not need to be actually stated when opponent is R.J. Carpenter.
*) Arcade will Mastermind to Mikhalo, then Triplicate Girl then Duo Damsel

KOed

The Carpenters!
1) T7 U Batman and Robin @@ 3!
2) R6 V Psylocke 1!
3) S5 V Dagger (BATA) @@ 1!
4) Q6 E Domino@

Conditionals

KOed

Heavy Objects
S7 Balustrade X20-A Iniatior module
Q9 Balustrade X20-A Extractor module
Q10 Balustrade X20-A Cranisfore Insertion module
L12 Cranisfore Molding Station
L13 Cranisfore Tempering Unit

Light Objects
H8 Flourine containment bucket
M11 Bromide containment module entry-section
Q8 Bromide containment module storage-section
L10 Trans-Left isomer baffler
L15 Cis-Right isomer baffler
O8 Spongecake

Rubble
M9, N9, P8, Q8, S7, S8

Turn Summary 5B

Score
Grayson's Raiders :299
The Carpenters !: 298

Stats section
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby badger » Mon Jan 28, 2008 10:02 pm

The Monkey has gone furious there's no calming him !!! !

:mrgreen: HA HA HA -- I love me a wild Monkey !!!

Suddenlly Mikhalo pushes to attempt to break away :shock:

[dice]1d6[/dice]
Wild Monkey Madness !!
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby badger » Mon Jan 28, 2008 11:36 pm

Mikhaliklo embarasses his metatarsal (causing 1 click damage) and limps to Q10 --where he remains ..... Furious

(*) Arcade will explode the Balustrade X20-A Iniatior module harming both Batman/Robin and Psylocke
...................BOOM..................

... :mrgreen: Food was flying evreywhere ...I left without my hat :!:

(2) Trigon's Daughter will pp up her move and port into W4.

(3) Duo Damsel to U7.

(*) Arcade will Whoopey Cusion Batman right in the outwit --- (outwit outwit)
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby badger » Tue Jan 29, 2008 12:11 am

at work i'll try and get a summary with the stats to date in it up soon :D
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby badger » Tue Jan 29, 2008 12:48 am

Mikhalo cuddles up next to Triplicate girl...

Oh its okay he's calm now -- I think he just had Battle-Furry

Grayson's Raiders VS The Carpenters!
Symbol Key
8) = Stealth

Grayson's Raiders
1) R9 E Arcade ^*
2) Q9 R Triplicate Girl
3) U7 L Duo Damsel @
4) Q10 E Mikhalo % @@ 5!
5) W4 L Trigon's Daughter @

KOed

Conditionals
*) WCs will go Mystic
*) Any character with stealth or an optional stealth like power will turn it off prior to making a roll or just before they are perplexed by a friendly non- mind controlled character -- (this condition, while still in effect, does not need to be actually stated when opponent is R.J. Carpenter.
*) Arcade will Mastermind to Triplicate Girl then Mikhalo,



The Carpenters!
1) T7 U Batman and Robin @@ 4!
2) R6 V Psylocke 2!
3) S5 V Dagger (BATA) @@ 1!
4) Q6 E Domino@

Conditionals

KOed

Heavy Objects
Q9 Balustrade X20-A Extractor module
Q10 Balustrade X20-A Cranisfore Insertion module
L12 Cranisfore Molding Station
L13 Cranisfore Tempering Unit

Light Objects
H8 Flourine containment bucket
M11 Bromide containment module entry-section
Q8 Bromide containment module storage-section
L10 Trans-Left isomer baffler
L15 Cis-Right isomer baffler
O8 Spongecake

Rubble
M9, N9, P8, Q8, S7, S8

Turn Summary 6A
Bats and Psylocke each take one murderbot damage
Bats without outwit
Mikhalo takes one push damage

Score
Grayson's Raiders :299
The Carpenters !: 298

Stats section
Arcade: 2 damage given, 1 shrewd outwit
R Triplicate Girl:
Duo Damsel:
Triplicate Girl composite:
Mikhalo: 3/5 dodges, 6 damage taken, 0/1 attacks, 3 (mystic) damage given, 1 breakaway
Trigon's Daughter:

Batman and Robin: 2/2 attacks, 1/1 dodges, 4 damage given, 4 damage taken
Psylocke: 2 damage taken
Dagger: 0/2 attacks, 1 damage taken
Domino: 1 assist
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby RogueEffect » Tue Jan 29, 2008 12:25 pm

I'm clearing - but I'll OW Arcade's Murderbots since I had stealth for your OW.
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby badger » Tue Jan 29, 2008 3:07 pm

Good Call !!

sorry I missed that :(
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby badger » Tue Jan 29, 2008 4:04 pm

Image
NO One Outwits me NO One !! even the G-D Batman !
move me in sweetheat

Get Him Girls !!!!

(&) Trigon's Daughter sends a chill up Batman's spine (pp down DV)

(1) Duo Damsel Pushes to smack Batman.
(9 v 17>16....)2
[dice]2d6[/dice]
Duo on duo action ! :shock:
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby badger » Tue Jan 29, 2008 4:13 pm

two to Batman and Robin and 1 to the damsel on the push

That's what I like gals the good old faishoioned two-fisted outwit :mrgreen:

DRILL HIM -- DEVIL GIRL !

(2) Trigon's Daughter pushes to Psy-Blast the G-D Batman
(9 v 15t...)2PB
Image
[dice]2d6[/dice]
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby badger » Tue Jan 29, 2008 4:31 pm

two More to the Dynamic Duo and one to Raven.

I said Move me in Sweetheat

(3) Triplicate Girl and Arcade to U6/T6 -- where Arcade Outwits Batman's Leap/Climb.


Grayson's Raiders VS The Carpenters!
Symbol Key
8) = Stealth

Grayson's Raiders
1) T6 E Arcade ^*
2) U6 R Triplicate Girl @
3) U7 L Duo Damsel ^^ @@ 1!
4) Q10 E Mikhalo % 5!
5) W4 L Trigon's Daughter &^^ @@ 1!

KOed

Conditionals
*) WCs will go Mystic
*) Any character with stealth or an optional stealth like power will turn it off prior to making a roll or just before they are perplexed by a friendly non- mind controlled character -- (this condition, while still in effect, does not need to be actually stated when opponent is R.J. Carpenter.
*) Arcade will Mastermind to Duo Damsel then Triplicate Girl

The Carpenters!
1) T7 U Batman and Robin 8!
2) R6 V Psylocke 2!
3) S5 V Dagger (BATA) 1!
4) Q6 E Domino

Conditionals

KOed

Heavy Objects
Q9 Balustrade X20-A Extractor module
Q10 Balustrade X20-A Cranisfore Insertion module
L12 Cranisfore Molding Station
L13 Cranisfore Tempering Unit

Light Objects
H8 Flourine containment bucket
M11 Bromide containment module entry-section
Q8 Bromide containment module storage-section
L10 Trans-Left isomer baffler
L15 Cis-Right isomer baffler
O8 Spongecake

Rubble
M9, N9, P8, Q8, S7, S8

Turn Summary 7A
Bats takes 4
Duo Damsel and Trigon's Daughter each take one push damage.
Bats without Leap/Climb

Score
Grayson's Raiders :299
The Carpenters !: 298

Stats section
Arcade: 2 damage given, 1 shrewd outwit
R Triplicate Girl:
Duo Damsel: 1/1 attacks, 2 damage given, 1 damage taken
Triplicate Girl composite: 1/1 attacks, 2 damage given, 1 damage taken
Mikhalo: 3/5 dodges, 6 damage taken, 0/1 attacks, 3 (mystic) damage given, 1 breakaway
Trigon's Daughter: 1 assist, 1/1 attacks, 2 damage given, 1 damage taken

Batman and Robin: 2/2 attacks, 1/3 dodges, 4 damage given, 8 damage taken, 1 outwit
Psylocke: 2 damage taken
Dagger: 0/2 attacks, 1 damage taken
Domino: 1 assist
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby RogueEffect » Wed Jan 30, 2008 10:51 am

1. Domino to: S6.
2. Batman will attempt to break [dice]1d6[/dice]
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby RogueEffect » Wed Jan 30, 2008 10:56 am

Batman to: R5.

Doubtful but worth a try.

Dagger will accept Bat's perplex to av 9... 9v16 with reroll watching for 4 damage - I believe no recoil on the MM right?

[dice]2d6[/dice]
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby RogueEffect » Wed Jan 30, 2008 11:07 am

Duo takes 4 more.

Grayson's Raiders VS The Carpenters!
Symbol Key
= Stealth

Grayson's Raiders
1) T6 E Arcade ^*
2) U6 R Triplicate Girl @
3) U7 L Duo Damsel ^^ @@ 5!
4) Q10 E Mikhalo % 5!
5) W4 L Trigon's Daughter &^^ @@ 1!

KOed

Conditionals
*) WCs will go Mystic
*) Any character with stealth or an optional stealth like power will turn it off prior to making a roll or just before they are perplexed by a friendly non- mind controlled character -- (this condition, while still in effect, does not need to be actually stated when opponent is R.J. Carpenter.
*) Arcade will Mastermind to Duo Damsel then Triplicate Girl

The Carpenters!
1) R5 U Batman and Robin 8!@
2) R6 V Psylocke 2!
3) S5 V Dagger (BATA) 1! @
4) S6 E Domino @

Conditionals

KOed

Heavy Objects
Q9 Balustrade X20-A Extractor module
Q10 Balustrade X20-A Cranisfore Insertion module
L12 Cranisfore Molding Station
L13 Cranisfore Tempering Unit

Light Objects
H8 Flourine containment bucket
M11 Bromide containment module entry-section
Q8 Bromide containment module storage-section
L10 Trans-Left isomer baffler
L15 Cis-Right isomer baffler
O8 Spongecake

Rubble
M9, N9, P8, Q8, S7, S8

Turn Summary 7B
Duo takes 4
Bats without Leap/Climb

Score
Grayson's Raiders :299
The Carpenters !: 298

Stats section
Arcade: 2 damage given, 1 shrewd outwit
R Triplicate Girl:
Duo Damsel: 1/1 attacks, 2 damage given, 1 damage taken
Triplicate Girl composite: 1/1 attacks, 2 damage given, 1 damage taken
Mikhalo: 3/5 dodges, 6 damage taken, 0/1 attacks, 3 (mystic) damage given, 1 breakaway
Trigon's Daughter: 1 assist, 1/1 attacks, 2 damage given, 1 damage taken

Batman and Robin: 2/2 attacks, 1/3 dodges, 4 damage given, 8 damage taken, 1 outwit
Psylocke: 2 damage taken
Dagger: 0/2 attacks, 1 damage taken
Domino: 1 assist
two More to the Dynamic Duo and one to Raven.

[
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby RogueEffect » Wed Jan 30, 2008 11:08 am

note i messed up the quote - I went with 4 damage - as in PP'd Damage - hence the 9v16. sorry about that - I was gonna go with AV first - but switched while posting - considering the MM i was better off trying to go for the KB KO on Damsel... (now only realizing she can't take KB damage).
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby badger » Wed Jan 30, 2008 4:14 pm

rjcarpenter wrote:1. Domino to: S6.
2. Batman will attempt to break [dice]1d6[/dice]


Batman misses his break Triplicate Girl has plastiisity
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby RogueEffect » Wed Jan 30, 2008 4:21 pm

yeah missed trips only saw duo's gone.

I'll stick with the roll as it seems unfair to change my mind now and try and take advantage of a KO chance- so Domino will use the unused reroll to hope for a 6 - otherwise Bat's is a dead duck.

[dice]1d6[/dice]
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby RogueEffect » Wed Jan 30, 2008 4:22 pm

so rest of turn stands minus the perplex - carry on - 2 rounds left.
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Re: PFHL Round 7: Badger vs. rjcarpenter

Postby badger » Wed Jan 30, 2008 4:37 pm

got it so duo takes 3 and its turn 8A
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